So since I upgraded my LOTRO membership to VIP for the year I get an additional four characters for a total of five. So earlier this week I took the time to create three more characters. I now have four, one for each race.
His name is Drialdo: his nationality is Harfoot, The Harfoots are the most prodigious hole-dwellers and were the first to cross west into Eriador. They generally tend to be browner of skin than the other kindreds, as well as smaller and shorter.
He is a Guardian: Guardians wear heavy armour and have many defensive skills that allow them to survive battles against the most fearsome foes. Guardians also have skills that draw foes' attention away from their allies and to themselves. In fellowships, a Guardian forces enemies to attack himself, so his more fragile allies will not be harmed by the foes.
The Guardians are the stout protectors of the weak and defenders of those in need, loyal companions to the end. True Guardians stand to the forefront of battle, shielding their allies from enemy assaults.
This class was inspired by the hobbit Samwise Gamgee, whose loyalty to Frodo Baggins knew no bounds.
His skill sets are those of an Explorer, which means he is a Tailor, Prospector and Forester
His name is Gillthilion, his nationality is Lórien, You come from Lothlórien, the fabled golden woods whose Elves dwell high in the mallorn-trees and are ruled by Celeborn, wisest of the Eldar of Middle-earth, and the Lady Galadriel.
He is a Lore-Master: Lore-masters are the masters of crowd-control, skills that trap foes and keep them from fighting. They may call on animal companions to fight by their side and even call on elemental forces to damage their foes. In fellowships, a Lore-master concentrates on supporting his allies, primarily by hindering the foe's ability to deal damage.
Lore-masters are seekers of knowledge and the guardians of wisdom. Through study of bygone Ages, they learn ancient secrets that allow them to hinder foes, as well as protect against the dark powers of the Enemy. They have many skills that invoke the natural world of Middle-earth, but it is draining on the will, thus costing them Morale to fuel some of these powerful skills.
This class was inspired by Elrond Halfelven, Elf-lord and Master of Rivendell.
His skill sets are those of a Historian, which means he is a Scholar, Farmer and Weaponsmith
Third Character I made was my Dwarf: Dwellers of stone and miners of metal, the dwarves are a doughty folk, resistant to the corruption of the Enemy -- but not to greed.
His name is Arikk, his nationality is The Lonely Mountains, You hail from Erebor, the Lonely Mountain, where Smaug the Golden made his lair until Thorin Oakenshield reclaimed it for his people. There does Dáin Ironfoot now rule as King under the Mountain.
He is a Champion: Champions wade into battle swinging their weapons in all directions, dealing significant damage to many foes at once. With each strike their Fervour grows, allowing them to use even more potent skills. Special stances may be used to greatly increase damage dealt at the cost of defence or enhance defence at the cost of damage. In fellowships, a Champion concentrates on engaging as many foes as possible. Unrelenting in battle, Champions are the consummate warriors.
A Champion cares not for his own well-being, but relies on his strength and prowess to slay the Enemy before they can bring more destruction to Middle-earth.
This class is inspired by Gimli son of Glóin, whose skill in arms matched the bow-skills of Legolas.
His skill sets are those of a Armourer, which means he is a Prospector, Metalsmith and Tailor
Fourth Character I made was my Man (well Woman): Not as long-lived as Elves, sturdy as dwarves, or resilient as hobbits, Men are renowned for their courage and resourcefulness.
Her name is Kiwyn, her nationality is Rohan, You are one of the Horse-lords of the Riddermark, the realm granted to Eorl the Young by Cirion, Steward of Gondor, currently ruled by Théoden, son of Thengel.
She is a Captain: Captains are armoured melee fighters and masters of buffing; skills that enhance allies. They may summon a Herald companion to fight by their side, ensuring they always have an ally to buff. They can also Mark foes, giving benefits to all who attack them. In fellowships, a Captain supports his allies with healing and buffs, while still dealing respectable damage.
The Captains of Middle-earth hold the future in their hands. By their own strength of arms and the inspiration they instill in others, they must lead the Free Peoples to victory.
This class is inspired by Eärnur, last King of Gondor, who was revered both as a captain skilled in arms and as a lore-master.
Her skill sets are those of an Armsmen, which means she is a Weaponsmith, Prospector and Woodworker.