Sunday, June 22, 2014

D&D Adventure Continues...

D&D Pathfinder: Here's what happen in today's session.

So a few days after the destruction of Melzarin’s mansion, the party found themselves invited to the heaviest lunch ever by Naheer Al-Zhameen, reportedly a representative of the Consortium of Gainful Arcanists who might have some word on Melzarin’s cane. The party dined and talked and, eventually, a formal invitation for Dash to join the Consortium was extended. Sensing that the initiation fee was perhaps a bit steep, Naheer offered instead for the party to look into Dark Delights – a nefarious black market of goods and entertainments for the Orthstaden evil elite – in exchange for waving the initiation fee and for the cane, if in fact it had been surrendered to the Consortium. The party agreed and also allowed Sireen, a companion of Naheer’s, to join them and act as his eyes and ears.

They went to a tavern called the Horny Goat near the Trades District to try to glean a little information about Yanick’s Meatworks - the supposed front for Dark Delights - and learned a little. Ginneon bought the bloody apron from a butcher who may or may not have eaten his firstborn child and sauntered up to the gates of Yanick’s to see if he could gain entrance as Neki the Butchomancer. It didn’t work but Ginneon did get an idea of what kind of crowd they were expecting for that night’s festivities and the rest of the party did get a look at the layout thanks for Phlig.

Inspiration struck and the party dressed up as decadent nobles with Ginneon providing most of the disguise duties. They hit Yanick’s and made it inside the gate with the help of something close to the password and a bribe and, soon enough, made it into Yanick’s abattoir.

A magical alarm made to ferret out any goody goods who might try to pass through the cold room gave the party away and a fight ensued. Butchers were properly butchered, ice mephits and golems were cut into shards, and two apprentices at the Meatworks barely survived. The party laid a charm on one of the kids and sent them off with the other to the castle while they descended into the depths.

Yeah, it was all pretty evil. Fresh corpses were for sale and faeries were deboned live and thrown on the grill. There was a fat guy selling forsaken children out of a crate. Powdered unicorn horn, an illicit auction, and captive Halfling fighting for their lives. It was out of control.

What will the party do next?

So ended the session, it was another fantastic game. We went nine rounds of fighting with the Butchers, guards, ice mephits and ice golem (which was by far the hardest thing to kill). We had several characters unconscious and near death several times. And now were in the middle of all this evil and Dash is about to lose control. The frying up of faeries was horrific, but when he saw his brethren being forced to fight to the death that push him over the edge... it's time for justice!!!

I want to thank our DM Dallas who amazes me every session with his imaginative story telling and adventures. Can't wait for the next one.

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